2014年3月26日星期三

Can Casino Blackjack Really Be Beaten?

Question: Can Casino Blackjack Really Be Beaten?
The most popular casino game, blackjack, is simple to learn and easy to play. Playing well takes practice.
Answer: Blackjack is a fun and exciting game, and in the casino, the odds actually change from the house to the marked cards player (and back again) during play. Because taking cards out of play from previous hands can change the odds, the game of blackjack can be beaten. However, a player needs to understand and apply a system to take advantage of the changes in odds.
To beat the game of blackjack, a player first needs to understand the basics of the game. Once the basics are understood, the player can move on to basic strategy, which allows the player to play almost even with the house.
And finally, once a player is able to employ basic strategy correctly, a card counting system can be employed to actually put the game in the player's favor.
Taking these steps to learn and employ them at a blackjack table in a casino will take time. There is no way to immediately know all the ins and outs of casino blackjack, but with careful attention to each step in learning the game, learning basic strategy, and learning a count system, a well-taught player can actually beat the game of blackjack.

2014年3月12日星期三

Event 9, $2,000 No-limit Hold'em - Live Updates

Players begin with $2,000 in tournament chips. The first day of the event will play down to the final table or until the 12th level is completed (whichever comes first). Play will resume at 2 p.m. on June 11.
More than 1,400 players have signed up for this event, which last year awarded winner James Vogl a $400,000 first-place prize.

06/13/2005 (9 years ago)

Seventh bracelet for Erik Seidel

Erik Seidel won $611,795 for his first-place finish in the $2,000 No-Limit Hold'em tournament, Event 9.
Cyndy Violette took 2nd place and marked cards received $295,970.
Average Stack
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06/13/2005 (9 years ago)

Erik Seidel is the champion!!

Erik Seidel flopped a full house and beat Cyndy Violette for the gold bracelet!
Average Stack
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06/13/2005 (9 years ago)

A fierce battle

The two players are extremely focused and are playing small pots. We have hardly seen any hands that have been bet on both the flop and the turn.
Average Stack
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06/13/2005 (9 years ago)

Erik Seidel and Cyndy Violette are heads up for the bracelet

Only two player left fighting for 1st place. Both players are strong and experienced players. This battle will be fierce.
Average Stack
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06/13/2005 (9 years ago)

Demetriou knocked out in 6th

Harry Demetriou was eliminated in sixth place ($123,915).
Average Stack
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06/13/2005 (9 years ago)

Blinds & Chip Count

The blinds are now at $10,000-$20,000 with a $3,000 ante cheat poker.
Here is the current chip count:
1. Morgan Machina ($1,255,000
2. Erik Seidel ($571,000
3. Paul Sexton ($437,000
4. Perry Friedman ($229,000
5. Harry Demetriou ($204,000
6. Cyndy Violette ($200,000
Average Stack
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06/13/2005 (9 years ago)

Chris Wunderlich Out in 8th place

Chris Wunderlich will receive $77,445 for being eliminated in 8th place.
Average Stack
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06/13/2005 (9 years ago)

Bill Blanda Is Out

Bill Blanda was the first player to be knocked out from the final table after about six minutes of play. He will receive $51,630.
Average Stack
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06/13/2005 (9 years ago)

The Blinds Go Up

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06/13/2005 (9 years ago)

Cards In the Air

The cards are in the air and the final table is underway.

2014年3月6日星期四

Five Traps Beginner Poker Players Get Caught In

Learning to play poker can be a very trying experience.
Once you know the basics you can at least function, but you'll still be a complete greenhorn when it comes to playing well.
As a beginner, you may find yourself stuck in a rut in terms of your play, making the same mistakes over and over again. Sometimes you might not even recognize what's wrong.
Fear not, though: read on for five traps that new players commonly get stuck in, and for links to advice on how to avoid them.
1) Playing Too Many Hands Before the Flop
This is the biggest trap of them all.
New players play far too many hands pre-flop. When choosing a hand to play before the flop, it should meet certain requirements.
You should be playing marked cards only 19-24% of all your hands and folding the rest; read more about pre-flop strategy here.
2) Taking Hands Too Far Past the Flop
This is an extension of the previous trap.
Not only do most beginners play too many hands; they go way too far with them.
Many players take any pair or any draw to the river.
Generally you should be continuing with only top pair or better or a strong draw.
3) Playing by "Feel" Rather than by Cards, Situations and Math
Many new players play hands because they have a "feeling" about them.
This is wrong. Poker is a mathematical game: everything that can possibly happen boils down to odds.
Therefore, you should only play a hand because it has good odds of winning - not because you feel lucky or you feel you're due.
You play a hand because the situation dictates that in the long term, by playing that hand, you're going to make money.
Learn more about "expected value" here.
4) Letting Your Emotions Get the Better of You
Poker can be a stressful game.
If you lose a couple of hands and start to let your emotions get the better of you, you're going to start making bad decisions.
Poker is all about decisions; to make the best possible ones means you have to approach decision making with a clear frame of mind.
Learn more about managing your emotions here.
5) Thinking Short Term
A lot of players will make a correct play, lose the pot and second-guess themselves.
They'll say, "Oh - I should have folded pocket aces because he ended up making a straight."
This is wrong. If you get your money in luminous contactlenses good, it's the correct play whether you win or lose.
Poker is a long-term game. You may make all the right decisions and still lose frequently over the course of a day or a week or even a month.
That's because there is a lot of short-term luck involved.
However, in the long run, bad players will lose more of the time and good players will win.
Learn more about thinking long term here.
In summary:
  • Rein in the number of hands you play before the flop
  • Fold while the folding's good
  • Base your decisions on concrete factors
  • Keep your emotions in check
  • Take the long view when you assess potential action.
Keep these basics in mind and you'll get the hang of the game without breaking the bank in the process.

2014年2月23日星期日

Five Underrated Mobile Poker Apps Worth Downloading

Fans of poker know that finding good apps for Android or iPhone can be difficult.
There are literally thousands of poker related apps available and it can be a challenge sifting through a sea of sub-par games.
Fortunately we’ve handpicked five apps that are actually worth the space they take up on your phone or tablet.
We’re looking at less traditional poker apps (sorry Zynga Poker and real-money poker apps) that will appeal to poker enthusiasts.
Most of these apps are free but there are a couple ones that cost a few bucks.
appeak2

APPEAK Poker

Appeak Poker is one of the fastest growing free-to-play poker networks online.
Over 700,000 downloads of the app have been made and over 70,000 active users daily mean that you will have plenty of competition.
Some of the plusses of this app over others include the option of being able to play trick cards both cash games or sit-n-go’s, the optional four-color deck and stakes available from tiny to nosebleed.
The main cons of this app are that only Texas Hold'em games are offered (which really isn’t a con for most) and no multi-table games are currently available.



Pai Gow Poker
Pai Gow Poker
 

Pai Gow Poker

Come on, at this point you’re probably pretty sick of playing poker. Why not unwind with some Pai Gow Poker?
Pai Gow Poker is a pretty sweet Pai Gow game by MobilityWare.
For those unfamiliar with the game, Pai Gow Poker is a gambling game where you are deal seven cards and you make the best five-card and two-card poker hands.
It’s pretty mindless but it’s a decent way to kill some time and it actually teaches rudimentary hand-reading.
A number of customers complain about the game being rigged towards the dealer but that certainly feels like any casino we’ve ever been in.
The only downside is that it costs $1.99.



eva angelina
Strip Poker - Eva Angelina
 

Strip Poker - Eva Angelina

If you like strip poker, or have a pulse, then you will probably like Strip Poker - Eva Angelina.
This is your typical strip poker game where you’re playing against Eva and if you win, she takes off clothes. If you lose, she puts them back on.
Simple as pie. And everybody likes pie.
The pros of this game are obvious. Hot women, poker and more hot women.
The cons of this game are that marked card tricks the women don't "bare all" so to speak in the game.
It's still fun but, let’s be honest, not quite as fun as a real strip poker game.
You could also say that not being able to play against others is a con, but most people don't play strip poker online to share their game with others.
You won’t find this one in the squeaky-clean Apple app store so it’s limited to Android users.




pokercruncher
Poker Cruncher
 

PokerCruncher

A poker app that’s actually useful?
PokerCruncher is a surprisingly robust app by PokerCruncher LLC that gives you the ability to brush up on virtually any odds related to poker.
Unlike competing apps, PokerCruncher will compute your odds with speed thanks to its clean interface and easy to use hand ranges.
You can use PokerCruncher to brush up on your odds if you just played a hand in a casino and were curious if you made the right play.
Unfortunately PokerCruncher doesn’t come cheap and currently costs $4.99.




Heads Up Free

Heads-Up Poker Free

Want to work on your heads-up poker game?
If so, you should give Heads-Up Poker Free a try.
The pros to this app are that you can play heads-up poker either against the computer, a friend in the same room over Bluetooth, or you can play online via Game Center.
The cons?
The graphics are a bit cheesy and there are no heads-up tournaments offered.

2014年2月14日星期五

Tight vs. Loose: One Mo’ Time

The long-term impact of tight verses loose play is a hot-button topic. It’s been debated in chat rooms for years with opinions on both sides voiced with passion and volume.
It’s also a topic gaining in importance because, as noted in a recent piece: Know Thyself: Post-Flop Play Part VI, the games have become a lot looser and a lot more aggressive.
Today’s column is written with my friend Max Weiss. Max and I are members in the Wednesday Poker Discussion Group. The WPDG is a group of poker junkies who meet regularly in Vegas, usually at some joint with a large room and decent food.
All manner of speakers come by and the room is routinely graced with several “bracelets” and folks whose pictures hang in Binion’s.
After trading emails about the relative
marked cards importance of tightening up at the table, we realized that we were approaching the issue differently. I mainly play a single table; Max muti-tables. We soon recognized that these two contexts were very different.
A style that is effective in one can easily lose value in the other. In particular, the LAG game that is erupting all over the internet may not be optimal when multi-tabling.
We argue here for tightening up, sometimes almost beyond reason. There are times where it will be to your advantage to give up playing spots with small +EVs for the sake of greater playing efficiency, lower error rates and reduced variance.
A Quick Example
Let’s take two hypothetical players, Victor, who plays 10% of hands and Vickie, who plays 30%. Victor relies on cards, positional play and his tight image; Vicki on her loose image and post-flop abilities. Both are positive EV players with similar bankrolls and life styles.
Victor will miss opportunities, mostly ones with small +EV but will gain by staying out of difficult situations, stealing more and bluffing more successfully.
Vickie will lose money on the bottom 10% (or more) of her hands, no matter how skilled she is but will get paid more on her good hands and be able to make more value bets in certain situations. And it’s not unreasonable to think of them ending up each year with the same sized bankroll.
Okay, that’s obvious. “What,” you ask, “is the point?”
The point is that we presented this example with the implicit assumption that both are playing live. This relationship between these two canonical players changes with online multi-tabling.
Vickie may now find that those small +EV hands whose gains come at the meta-game level will lose their glow. When you’re playing six tables things get complicated and messy.
These hands require a good bit of thought and thought extracts its metaphoric pound of flesh. It increases stress, wears you down mentally and, above all, it takes time --- and time is the enemy of the multi-tabler juice cards.
Victor, who is prone to tightening up under duress, cranks it down further with each new table he opens. He may begin to do things like muck hands that have, theoretically, +EV because of these same psychological factors.
To see this, let’s give them each AJ off UTG in a $1/2 NL game. This hand, for most decent players, has modest +EV and in a live game or a single-table we expect both to play it, albeit differently. But if they’re playing six tables things will likely change.
Vickie will probably play it, maybe even more aggressively. Victor will muck it. Both will gain; both will lose. Both styles can be made to work; both are found in professionals.
But psychology favors Victor’s path. When multi-tabling you want your decisions to be as routine as possible. You’ll experience less pressure and be able to sustain high levels of play longer. The average Victor will able to play solidly longer than the typical Vickie.
By following Victor’s lead, the swings will be damped and, because you are making fewer tough decisions, your error rate will stay low. And, critically, you will rarely suffer one of those catastrophic “cascade failures,” where warning bells from other tables start ringing, tables start timing out and pots get lost by default.
In short, when multi-tabling it’s perfectly ok to:
(a) get pushed out with marginal hands, especially if you don’t have a good read
(b) get bluffed
(c) muck a good or even very good hand
(d) give up your blinds, even to what looks like a naked steal
Sure, there are plays that can be used in these situations but they do not necessarily have long-term positive EV, not when other tables with equally complex situations beckon, not when pressure is constantly being applied by opponents, not when you’re starting to feel tired.
In fact, their main gain is in the meta-game and in these online situations the role of the meta-game drops.
We appreciate that our point of view here may not sit well with many. That’s okay. We learned long ago that there’s no one way to play this game. Feel free to comment.


2014年2月6日星期四

topics annoncés pour ce blog

bonjour à tous ,
la derniere fois je vous parlais de ma volonté de jouer en nl20 pendant quelques semaines et de voir le resultat.

j attends toujours d avoir mon bankroll ( je pense avoir débloqué l argent dans un mois ou deux )

dans ce blog il sera question des mains que j ai jouées , de réflexions sur le poker ainsi que certains aspects de la vie d un joueur de poker semi pro qui peuvent être amusantes  infrared ink

je vais deposer cinq cent euros sur winamax et enfin me laisser guider par les dieux du poker . j ai eu une relation assez particuliere au poker ( voire precedents billets) et j'ai vraiment hâte de jouer , pour le plaisir et parce que je pense que c est juste du good buiseness 

prenez soin de vous et à bientôt 

2014年1月25日星期六

Gambling in Russia

Gambling in Russia is legal in only four regional subject areas, and in 2009 was made illegal in all other areas of Russia.

Public Policy Economics Perspective

Gambling has been a major policy problem for the Russian government since the early 21st century. The problem was the rapidly increasing number of slot machines and gambling houses, including casinos, spreading all over the country. This caused a great concern for the government. According to city officials, after the year 2002 there were 58 casinos, 2,000 gaming rooms and approximately 70,000 slot machines in Moscow. It became a greater problem for the government because the younger population was widely exposed to the obtrusive advertising of gambling houses. Teenagers missed school to crowd around slot machines hoping to win some money. This behavior affected the society’s welfare in a way that was external to the market, thus, giving rise to a negative externality. Experts from the Russian Association of Gambling Business Development claimed that approximately half a million people on a regular basis indulged in gambling in the capital city of Moscow. At the same time, city psychiatrists, who met with people addicted to excessive gambling, provided quite different information arguing that the number was much higher. “The head of the extra-hospital aid in the National Narcological Scientific Center Taras Dudko says that the number of people regularly going to Moscow casinos, bookmaking offices and marked cards gambling houses is over 1.5 million people”. Additionally, money laundering was another concern of every city government that failed to collect estimated tax revenue from gambling businesses, that kept the profits and did not share them with the city by avoiding tax payment. These were the major rationales for the government to get involved and implement a policy on gambling restriction. One of the policy solutions to solve the gambling problem in Russia was proposed in the form of limiting the number of gambling establishments throughout the country. Additionally, the Moscow officials proposed to bar slot machine parlors within 500 yards of a residential area, which would force operators out of all urban areas in the country in order to protect the young generation from being tempted to lose money using slot machines. The major policy problem about excessive gambling in the Russian society and their people’s continuous discontent with the spread of gambling houses all over the country finally led to the implementation of federal policy. Russia closed down its casinos overnight as gambling was banned nationwide. Thus since July 1, 2009, according to the Federal Law № 244 “On state regulation of organization and management of gambling”, the gambling business in Russia has been allowed only in four designated zones. The ban was to protect the health of society, and was expected to put an end to the era which witnessed an eruption of gambling fueled by a lawless business culture, which caused great costs to the society.

History

At the end of 1927, the People’s Commissar of the Interior presented a report devoted to gambling and the gaming business existing at that time to the RSFSR SPC. The main idea voiced through the report was that its incompatibility of an idle, bourgeois pastime with the true spirit of the working proletariat. And, regardless of the rather modest figures in the gaming sector (for example, only 4 small gaming houses operated in Leningrad at that time), the key prohibitive provisions in the report were approved.
All this led to a ban on the opening of gambling houses in worker districts, it was followed by a ban on gambling in the entire districts, and later, on May 8, 1928, by the resolution of the USSR SPC, all Soviet Republics were instructed, the reasons not being explained, "to take measures on the immediate closure of any facilities for card games, roulette, lotto and other kinds of gambling". The closure of gaming houses and the gambling ban were pushed by the penal policy course shaped by the Soviet state, providing for overall reinforcement of criminal sanctions in the country and the modification of the state's penitentiary policy upon the whole. Later, lotteries were also restricted. On June 6, 1928, the Workers-Peasants’ Government of the RSFSR issues the resolution, "On Banning the Draw of Liquors in Lotteries". First, on January 1, 1930, the USSR SPC issues the resolution "On the Procedure of Issuing Permits for Lottery Arrangement", and then, on August 31, 1932, another USSR SPC Resolution #1336 was announced, "On the Regulation of the Lottery Business".
The first slot machines which appeared in the country quite lawfully, were installed only in 1988 in hotels which were part of the USSR State Committee of Foreign Tourism (Goscomintourist). Within the system, the All-Russian Business External Trade Union (VHVO) "Intourservice" is set up, developing new kinds of additional services for foreign tourists, payable in free convertible currency. And private businesses have no access to gambling operations. Despite an eagerness to deal with slot machine installation and operation, the Soviete authorities allowed it only within its state structures, only as an experiment. To be on the safe side, there was a legal reminder that the business still cannot be entered. On December 29, 1988, the Council of Ministers of the USSR issued another resolution, this time "On the Regulation of Certain Activities of Cooperatives According to the Law on Cooperation in the USSR", which, in particular, stressed that cooperatives are not entitled to perform gambling operations.
On August 23, 1989, the Soviet government lifted its ban on gambling and opened the first gambling house in Moscow and later, the first casino was opened in the capital city’s Savoy Hotel.

Taxation

In 2004, the Law #142-FZ “On Gambling Tax” being in effect for a sixth year, Chapter 29 “Gambling Tax” of the Russian Federation’s Tax Code came into effect. A new and the most complicated stage in the area of gambling taxation began. As of January 1, 2004, gambling tax became regional and its receipts are transferred to the budgets of the Federation’s constituent entities. As of 2004, each region was entitled to independently determine the gambling tax rate within the limits provided for by the Law #142-FZ “On Gambling Tax”. The taxation rate for slot machines with cash winnings was 1,500 to 7,500 roubles and for gaming tables, totalisator cash desks and bookmaker cash desks – 25,000 to 125,000 roubles. Any previous privileges with regard to the gambling tax were cancelled.

Legality

The state regulation of activities involved in gambling organisation and arrangement was performed by the government, by the federal executive agency authorised by the government to perform functions on standard and legal regulation in the area of gambling organisation, by other federal executive authorities within their competence and by the governmental bodies of the Russian Federation’s constituent entities, authorised to perform the functions of gaming zone management.
Gambling may be arranged solely by legal entities registered according to the set procedure within the Russian Federation. Gambling cannot be arranged by easy cards tricks legal entities, the founders (participants) of which include the Russian Federation, the Russian Federation’s constituent entities or local government authorities.
The law contemplates that four gaming zones will be created within the Russian Federation; meanwhile no more than one gaming zone may be created within one and the same constituent entity. If Legal Requlation of Gambling in Former USSR Countries and Foreign States the created gaming zone belongs to several regions, no other gaming zones may be created within their territories. Gaming zones are to be set up within the Altay, Primorie and Kaliningrad regions and on the border between the Krasnodar region and Rostov region. The procedure of gaming zone creation and liquidation, their names, borders and other characteristics, will be determined by the government upon an agreement with the government bodies in constituent entities. The existence of gaming zones has no time limits. A decision on the liquidation of a gaming zone by the government may not be made until ten years after it was created. A ruling on the creation of a gaming zone may set requirements for certain types of gambling facilities, as well as other restrictions. Gambling facilities, except bookmakers’ offices and totalisators, may be opened only within the gaming zones according to the procedure set out by the law. Furthermore, the boundaries of the gaming zones should have been outlined by July 1, 2007, whereas they cannot be created on land in populated localities. The names of the territories are "Siberian Coin" (Altay), "Yantarnaya" (Kaliningrad region), "Azov-city" (Rostov region) and "Primorie" (Primorie region).
The gambling operator should submit the data needed for exercising control of compliance with the legislative requirements. The net assets of the gambling operator, throughout the entire period of their activities, cannot be less than: 600,000,000 roubles (for operators of casinos and slot halls) and 100,000,000 roubles (for operators of bookmakers’ offices and totalisators). The procedure for the calculation of the value of the gambling operator’s net assets will be set by the Ministry of Finance, while the Government may establish additional requirements for gambling operators.
The gambling operator shall secure the personal safety of gamblers, other visitors to gambling facilities and their employees during their stay in the gambling facility. People under 18 cannot be the gambling operator’s employees or visit a gambling facility. Gambling facilities may be located only in buildings which are capital construction projects. Gambling facilities cannot be located in residential fund properties, uncompleted constructions, temporary structures, kiosks, open shelters and other similar premises; in buildings and constructions where children’s, educational, healthcare and sanatorium institutions are located; in buildings and constructions including bus stations, railway stations, river stations, river ports, airports, at stations and stops for any public transport(common carriers) for urban and suburban services, etc., as well as on plots of land where the above-mentioned facilities are situated.
Bookmakers’ offices and totalisators, apart from those opened within gaming zones, may be opened solely based on licences, the procedure of issuing which will be determined by the government The customer service area for gamblers in casinos cannot be less than 800 square metres. The customer service area in a casino shall feature at least ten gaming tables. Should slot machines be installed in the casino customer service area, the area of the slot machine zone cannot be less than 100 square metres and the zone shall feature at least 50 slot machines. The technically implied average winnings (payback) from a slot machine cannot be less than 90 percent
The law came into effect as of January 1, 2007. The gambling facilities which comply with the above-mentioned requirements may continue their operations till June 30, 2009, without obtaining permits for activities on gambling organisation and arrangement in gaming zones. Any gambling facilities that fail to comply with the requirements set out by the law shall be closed by July 1, 2007. Gambling operations using information and telecommunication networks, including the Internet, and communication means, including mobile communications, are prohibited. Gaming business licensing was also changed. In fact, there remained only one activity to be licensed – the organisation and arrangement of gambling in bookmakers’ offices and totalisators. In legal terms, gambling operations in casinos and slot halls will exist only on a pro forma basis as of July 1, 2007 and as of July 1, 2009, licensing will be completely substituted with a system of permits and shift to a regional level from a federal one.